AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games in Qatar Q3 2021: Performance Analysis
Discover the performance trends of the top 5 hybridcasual games in Qatar during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the hybridcasual games market in Qatar showcased interesting trends across both iOS and Android platforms. Here, we analyze the performance of the top 5 hybridcasual games, based on data from Sensor Tower.
Bricks Ball Crusher demonstrated notable fluctuations in its weekly revenue, starting at around $160 and peaking at $3.2K in late July. By the end of September, the revenue dipped to approximately $330. Weekly downloads saw a gradual decline from 966 in late June to 217 by the end of the quarter. Active users also experienced a downward trend, from 7.7K in late June to 5.7K by the end of September.
Art of War: Legions experienced growth in revenue, starting at $578 and reaching a high of $2.7K by the end of September. Downloads showed an upward trajectory, beginning with 89 in late June and reaching 300 by the end of the quarter. Active users increased from 1.2K to 1.7K over the same period, indicating a growing player base.
Sniper 3D: Gun Shooting Games saw a varied revenue trend, starting at $1.6K and reaching a peak of $2.2K in early July before fluctuating and ending at $796 in late September. Downloads remained relatively stable, starting at 1.2K and ending at around 1K. Active users started at 11.5K and saw a slight decline to 9.7K by the end of the quarter.
King Of Steering - Hajwala showed a mixed revenue performance, beginning with $552 and peaking at $1K in early August, before declining to $356 by the end of September. Downloads remained relatively stable, with minor fluctuations and ending at 424. Active users showed a slight decline from 2.8K to 2.6K over the quarter.
Lastly, Magic Tiles 3: Piano Game maintained a steady revenue stream, starting at $650 and ending at $655. Downloads showed a slight decrease from 2.2K to 1.8K by the end of the quarter. Active users remained relatively stable, starting at 17.3K and ending at 16.6K.
For more detailed insights and data, visit Sensor Tower.